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a DARING MUSIC/TECH COMPANY THAT WANTS TO CHALLENGE THE STATUS QUO IN POPULAR MUSIC
& BUILD
THE FIRST & ONLY AR POWERED
MUSIC SOCIAL PLATFORM

PLEASE WATCH

the Problem

 

1 . THE LACK OF SUPPORT BY THE INDUSTRY TO REAL TALENT, ARTISTRY &  MUSICIANSHIP

 

The modern music industry only does what’s safe, investing in the same producers and artists, keeping today’s popular music homogenous, uninventive and repetitive.

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COPY+PASTE =

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2.THE LACK OF A INTERACTIVE ALL IN ONE PLATFORM THAT MAKES GREAT MUSIC & ARTISTS EASIER TO FIND.

Over 100k songs are uploaded daily to streaming services, most get diluted & unheard. Leaving fans listening to the same type of music/artists .

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OUR SOLUTION

1 .BET ON DARING, TALENTED & REAL MUSICIANS.

We believe this is NECESSARY to make an impact & profit just like Mowtown did in the 60’s, Def jam in the 80’s and Subpop in the 90’s

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2. BUILD THE FIRST AR POWERED MUSIC CENTERED SOCIAL PLATFORM

We believe that the future of the music industry is INTERACTIVE. We want to leverage technology to change how music is discovered, shared, promoted & enjoyed.

THAT'S WHY...

One of our main products is MUSEEK® a unique interactive AR social platform, built with Niantic Lightship ARDK & that will allow our fans/customers to:

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PLEASE CHECK OUR  DEMO

(DOWLOAD PROTOPIE APP FOR MOBILE VIEW)

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BUSINESS MODEL

Beside the traditional industry model, our focus is a SUBSCRIPTION with different tiers that will allow fans to directly support & get exclusive content from artists when joining their “fan club”.

  

A fair % of the subscription will be split with artists, not only as income for them, but as incentive to keep using our platform for their fanbase management.

REVENUE STREAMS

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MUSIC STREAMING

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MERCH

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LIVE EVENTS

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SYNC DEALS & BRAND SPONSONSHIPS

SUBSCRIPTIONS
& IN APP SALES

MARKET

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$9.24 B

$924 M

$3.69 B

TAM

REVEUE
POTENTIAL

POTENTIAL
ENTERPRISE
VALUE

616.2 M Paying streaming subscribers

globally

X

$15/month avg. fans are willing to pay to

directly support artists

We're ambitious & we aim to

control at least 10% of this market

Revenue potential

X

Revenue multiple (3-5 for consumer/subscription model)

TARGET AUDIENCE

We aim to sell to all audiences, but with a more biased approach to Gen Z & Millenials who already have a paid music streaming subscription.

TEAM

MAXXIMO

FOUNDER/CEO

MY STORY

Instagram

PLEASE CHECK OUR DECK

CONTACT US

Thank you so much. Please don't hesitate to reach out if you want to join me on this adventure & make an impact in the music industry and in Artists & everyday fans of today & the future.

Please never forget that with hard work & passion

ANYTHING'S POSSIBLE

MAXXIMO@MAXXIMAL.CO
MAXXIMO@MAXXIMOMUSIC.COM

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